Yamaha CS1D Owner's Manual - Page 311

IN DCA/MUTE function MUTE GROUP ASSIGN, SCENE function DIRECT RECALL screen

Page 311 highlights

CS1D Reference Manual (Hardware) Hint You can recall a specific channel to the SELECTED INPUT CHANNEL block or SELECTED OUTPUT CHANNEL block, or view a specific screen in the display to verify the settings in detail. Channels set to RECALL SAFE will be safe. However even if FADE TIME is specified, it will have no effect, and the fader will move immediately to the specified value. 4. As desired, use the controls of the CS1D panel to modify the settings. If you operate the panel controls in PREVIEW mode, the patch whose settings alone you loaded in step 3 will be modified. The internal signal processing of the system will not be affected. 5. If you wish to save the changes you made in step 4, select the store destination as desired, and press the SCENE MEMORY [STORE] switch. The changes you made in step 4 will be stored to memory. 6. To return the SCENE MEMORY block to NORMAL mode, press the SCENE MEMORY [PREVIEW] switch to make the switch LED go dark. Directly recalling a scene By using SCENE MEMORY [1]-[12] switches, you can directly recall twelve scenes that were previously assigned to these switches. 1. Assign scenes to the SCENE MEMORY [1]-[12] switches. Scenes can be assigned to the SCENE MEMORY [1]- [12] switches in the SCENE function DIRECT RECALL screen. SCENE function DIRECT RECALL screen DIRECT RECALL button The SCENE MEMORY block SCENE MEMORY [RECALL] LED will light. The SCENE MEMORY [1]-[12] switches will function as direct recall switches that directly recall the specified twelve scenes. Hint The function of the SCENE MEMORY [1]-[12] switches can be selected in the IN DCA/MUTE function MUTE GROUP ASSIGN screen, and also in the OUT DCA/MUTE function MUTE GROUP ASSIGN screen. 2. Press one of the SCENE MEMORY [1]-[12] switches. The LED of the corresponding switch will light, and the scene assigned to that switch in step 1 will be loaded. Using mute groups The SCENE MEMORY [1]-[12] switches can also be used as mute master switches that turn muting on/off for mute groups 1-12. 1. Assign input channels/output channels to mute groups 1-12. Input channels can be assigned to mute groups in the IN DCA/MUTE function MUTE GROUP ASSIGN screen. Output channels can be assigned to mute groups in the OUT DCA/MUTE function MUTE GROUP ASSIGN screen. IN DCA/MUTE function MUTE GROUP ASSIGN screen In the SCENE function DIRECT RECALL screen, click the DIRECT RECALL button. 94

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170
  • 171
  • 172
  • 173
  • 174
  • 175
  • 176
  • 177
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 184
  • 185
  • 186
  • 187
  • 188
  • 189
  • 190
  • 191
  • 192
  • 193
  • 194
  • 195
  • 196
  • 197
  • 198
  • 199
  • 200
  • 201
  • 202
  • 203
  • 204
  • 205
  • 206
  • 207
  • 208
  • 209
  • 210
  • 211
  • 212
  • 213
  • 214
  • 215
  • 216
  • 217
  • 218
  • 219
  • 220
  • 221
  • 222
  • 223
  • 224
  • 225
  • 226
  • 227
  • 228
  • 229
  • 230
  • 231
  • 232
  • 233
  • 234
  • 235
  • 236
  • 237
  • 238
  • 239
  • 240
  • 241
  • 242
  • 243
  • 244
  • 245
  • 246
  • 247
  • 248
  • 249
  • 250
  • 251
  • 252
  • 253
  • 254
  • 255
  • 256
  • 257
  • 258
  • 259
  • 260
  • 261
  • 262
  • 263
  • 264
  • 265
  • 266
  • 267
  • 268
  • 269
  • 270
  • 271
  • 272
  • 273
  • 274
  • 275
  • 276
  • 277
  • 278
  • 279
  • 280
  • 281
  • 282
  • 283
  • 284
  • 285
  • 286
  • 287
  • 288
  • 289
  • 290
  • 291
  • 292
  • 293
  • 294
  • 295
  • 296
  • 297
  • 298
  • 299
  • 300
  • 301
  • 302
  • 303
  • 304
  • 305
  • 306
  • 307
  • 308
  • 309
  • 310
  • 311
  • 312
  • 313
  • 314
  • 315
  • 316
  • 317
  • 318
  • 319
  • 320
  • 321
  • 322
  • 323
  • 324
  • 325
  • 326
  • 327
  • 328
  • 329
  • 330
  • 331
  • 332
  • 333
  • 334
  • 335
  • 336
  • 337
  • 338
  • 339
  • 340
  • 341
  • 342
  • 343
  • 344
  • 345
  • 346
  • 347
  • 348
  • 349
  • 350
  • 351
  • 352
  • 353
  • 354
  • 355
  • 356
  • 357
  • 358
  • 359
  • 360
  • 361
  • 362
  • 363
  • 364
  • 365
  • 366
  • 367
  • 368
  • 369
  • 370
  • 371
  • 372
  • 373
  • 374
  • 375
  • 376
  • 377
  • 378
  • 379
  • 380
  • 381
  • 382
  • 383
  • 384
  • 385
  • 386
  • 387
  • 388
  • 389
  • 390
  • 391
  • 392
  • 393
  • 394
  • 395
  • 396
  • 397
  • 398
  • 399
  • 400
  • 401
  • 402
  • 403
  • 404
  • 405
  • 406
  • 407
  • 408
  • 409
  • 410
  • 411
  • 412
  • 413
  • 414
  • 415
  • 416
  • 417
  • 418
  • 419
  • 420
  • 421
  • 422
  • 423
  • 424
  • 425
  • 426
  • 427
  • 428
  • 429
  • 430
  • 431
  • 432
  • 433
  • 434
  • 435
  • 436
  • 437
  • 438
  • 439
  • 440
  • 441
  • 442
  • 443
  • 444
  • 445
  • 446
  • 447
  • 448
  • 449
  • 450
  • 451
  • 452
  • 453
  • 454
  • 455
  • 456
  • 457
  • 458
  • 459
  • 460
  • 461
  • 462
  • 463
  • 464
  • 465
  • 466
  • 467
  • 468
  • 469
  • 470
  • 471
  • 472
  • 473
  • 474
  • 475
  • 476
  • 477
  • 478
  • 479
  • 480
  • 481
  • 482
  • 483
  • 484
  • 485
  • 486
  • 487
  • 488
  • 489
  • 490
  • 491
  • 492
  • 493
  • 494
  • 495
  • 496
  • 497
  • 498
  • 499
  • 500
  • 501
  • 502
  • 503
  • 504
  • 505
  • 506
  • 507
  • 508
  • 509
  • 510
  • 511
  • 512
  • 513
  • 514
  • 515
  • 516
  • 517
  • 518
  • 519
  • 520
  • 521
  • 522
  • 523
  • 524
  • 525
  • 526
  • 527
  • 528
  • 529
  • 530
  • 531
  • 532
  • 533
  • 534
  • 535
  • 536
  • 537
  • 538
  • 539
  • 540
  • 541
  • 542
  • 543
  • 544
  • 545
  • 546
  • 547
  • 548
  • 549
  • 550
  • 551
  • 552
  • 553
  • 554
  • 555
  • 556
  • 557
  • 558
  • 559
  • 560
  • 561
  • 562
  • 563
  • 564
  • 565
  • 566
  • 567
  • 568
  • 569
  • 570
  • 571
  • 572
  • 573
  • 574
  • 575
  • 576
  • 577
  • 578
  • 579
  • 580
  • 581
  • 582
  • 583
  • 584
  • 585
  • 586
  • 587
  • 588
  • 589
  • 590
  • 591
  • 592
  • 593
  • 594
  • 595
  • 596
  • 597
  • 598
  • 599
  • 600
  • 601
  • 602
  • 603
  • 604
  • 605
  • 606
  • 607
  • 608
  • 609
  • 610
  • 611
  • 612
  • 613
  • 614
  • 615
  • 616
  • 617

CS1D Reference Manual (Hardware)
94
Hint
You can recall a specific channel to the SELECTED
INPUT CHANNEL block or SELECTED OUTPUT
CHANNEL block, or view a specific screen in the
display to verify the settings in detail.
Channels set to RECALL SAFE will be safe. However
even if FADE TIME is specified, it will have no effect,
and the fader will move immediately to the specified
value.
4.
As desired, use the controls of the CS1D panel to
modify the settings.
If you operate the panel controls in PREVIEW mode,
the patch whose settings alone you loaded in step 3
will be modified.
The internal signal processing of the system will not
be affected.
5.
If you wish to save the changes you made in step 4,
select the store destination as desired, and press the
SCENE MEMORY [STORE] switch.
The changes you made in step 4 will be stored to
memory.
6.
To return the SCENE MEMORY block to NORMAL
mode, press the SCENE MEMORY [PREVIEW]
switch to make the switch LED go dark.
Directly recalling a scene
By using SCENE MEMORY [1]–[12] switches, you can
directly recall twelve scenes that were previously
assigned to these switches.
1.
Assign scenes to the SCENE MEMORY [1]–[12]
switches.
Scenes can be assigned to the SCENE MEMORY [1]–
[12] switches in the SCENE function DIRECT
RECALL screen.
SCENE function DIRECT RECALL screen
In the SCENE function DIRECT RECALL screen,
click the DIRECT RECALL button.
The SCENE MEMORY block SCENE MEMORY
[RECALL] LED will light.
The SCENE MEMORY [1]–[12] switches will func-
tion as direct recall switches that directly recall the
specified twelve scenes.
Hint
The function of the SCENE MEMORY [1]–[12]
switches can be selected in the IN DCA/MUTE func-
tion MUTE GROUP ASSIGN screen, and also in the
OUT DCA/MUTE function MUTE GROUP
ASSIGN screen.
2.
Press one of the SCENE MEMORY [1]–[12]
switches.
The LED of the corresponding switch will light, and
the scene assigned to that switch in step 1 will be
loaded.
Using mute groups
The SCENE MEMORY [1]–[12] switches can also be
used as mute master switches that turn muting on/off
for mute groups 1–12.
1.
Assign input channels/output channels to mute
groups 1–12.
Input channels can be assigned to mute groups in the
IN DCA/MUTE function MUTE GROUP ASSIGN
screen. Output channels can be assigned to mute
groups in the OUT DCA/MUTE function MUTE
GROUP ASSIGN screen.
IN DCA/MUTE function MUTE GROUP ASSIGN
screen
DIRECT RECALL
button