Yamaha CS1D Owner's Manual - Page 357
Click the PREVIEW button to turn it on., Select the scene number that you wish to load.
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Global functions If the EVENT RECALLING button is set to "ENABLE" in the TC EVENT screen of the MIDI/ GPI/TC function, the buttons of the SORT section will be grayed, and cannot be used. Before you can use these operations, you must first set the EVENT RECALLING button to "DISABLE." 4. To execute the Store operation, click the STORE button in the SCENE STORE popup window. The current settings of the mix parameters will be saved in the scene number you selected in step 2. If there are any changes in a UNIT, PATCH, or NAME library that is linked to that scene, a popup window for the corresponding library will then appear. Store the library as necessary. If you press the [EXIT] button without storing, the linked library number will remain the previously-linked number. If a UNIT, PATCH, or NAME library is stored in a different number, the link destination will be automatically stored as a new number when you store the scene. Hint By clicking the STORE UNDO button, you can return to the state prior to when the scene memory was stored. When you use the SCENE MEMORY [▼/DEC]/ [▲/INC] switches and the [STORE] switch to perform the Store operation, scene numbers that contain no data will not be displayed if the BLANK SKIP button is on. Recalling a scene in the MEMORY screen Here's how to use the SCENE function MEMORY screen to load a scene that was previously saved in memory. Before you perform the following procedure, make sure that the PREVIEW button located in the SCENE function MEMORY screen is turned off. 1. Access the SCENE function MEMORY screen, and select the scene number that you wish to recall. The newly selected scene number will blink in the upper right of the display. 2. Click the RECALL button. The scene of the number you selected in step 1 will be loaded. Hint By clicking the RECALL UNDO button, you can return the mix parameters of the PM1D system to the state prior to when the scene was recalled. Using PREVIEW mode in the MEMORY screen In the SCENE function MEMORY screen, you can click the PREVIEW button to put the PM1D system in Preview mode. By using PREVIEW mode, you can view (or edit and save) the scene, unit, patch, or name settings stored in memory without affecting the internal signal processing of the system. 1. Click the PREVIEW button to turn it on. The PM1D system will enter Preview mode. 2. Select the scene number that you wish to load. 3. Click the RECALL button. Only the settings of the scene you selected in step 2 will be loaded, and will be shown by the LEDs and display of the CS1D panel. However, the internal signal processing of the system will remain unchanged from its state before you recalled the scene. Hint You can also recall a specific channel to the SELECTED INPUT CHANNEL block or SELECTED OUTPUT CHANNEL block of the CS1D, and view a specific screen in the display to see the settings in detail. 4. Use the panel controls or the on-screen knobs and faders to modify the mix parameters. Even if you modify the mix parameter settings in Preview mode, the internal signal processing of the system will not be affected. 5. If you wish to save the changes you made in step 4, select the store destination scene number as necessary, and click the STORE button. The SCENE STORE popup window will appear. 6. To execute the Store operation, click the STORE button in the SCENE STORE popup window. The values that you modified in step 4 will be stored into memory. 7. To return the PM1D system to Normal mode, click the PREVIEW button in the MEMORY screen once again. Hint A scene memory contains all input and output functions, and the EFFECT and GEQ global functions. The short names/long names assigned to channels and DCA groups are stored in the NAME library, the patch data for channels and insert I/O is stored in the PATCH library, and input/output jack information such as head amp gain and phase is stored in the UNIT library. 22