Yamaha DSP5D Owner's Manual - Page 175

SCENE function, SCENE screen

Page 175 highlights

Information shown in the display Function menu SCENE function SCENE screen Here you can store/recall scenes. SCENE 2 3 45 6 • No symbol The scene is not protected in any way. E SEL.RECALL (Selective recall) For each scene, you can specify whether the Selective Recall function will be used when recalling the scene. If the Selective Recall function is enabled (➥ p.180), scenes for which this button is turned on can recall only specific parameters. (Alternatively, you can exclude only specific parameters from the recall.) If the scenes are sorted in order of TITLE, a check mark is displayed for scenes for which this is turned on. If the scenes are sorted in numerical order, a downward or upward arrow is displayed for scenes for which this is turned on; this makes it easy to see which was the original scene prior to selective recall. F Library link This area shows the number and title of the INPUT PATCH library, OUTPUT PATCH library, and HA library used by each scene. You can click the button at the left to access a window that lets you change the library number that is linked. The LINK button for each library determines whether library recall operations will be linked to scene recall operations. If the LINK button is on (this column indicates "LINK"), the library of the corresponding number will also be recalled when you recall that scene. A library whose LINK button is off will not change when you recall that scene. 7 8 Global functions Output functions Input functions Appendices 1 A Scene list This is a list of the stored scenes. For each scene, the following items are displayed. (To view 7 COMMENT and subsequent items, scroll the list to the right.) B (Scene number) This is the scene number 0-500. You can click this icon to reverse the order in which the scenes are sorted. C TITLE This is the name assigned to each scene. You can click the TITLE button to sort the scenes in order of their titles. When you click the button at the left, a window will appear, allowing you to edit the title. D (Protect) For each scene, this button specifies whether the scene will be protected and read-only. • Protect (lock) symbol The scene cannot be overwritten. • R (read only) symbol In addition to the above Protect setting, it will be impossible to overwrite the scene by loading a file, etc. This setting can be made only for consecutive scene numbers starting at scene number 000. Note • If LINKED LIBRARY PROTECTION is turned on in the UTILITY function PREFERENCE 1 screen, libraries that are linked to READ ONLY scenes will also be protected, but they will be overwritten when a file is loaded. • Read Only settings will not be loaded. If you load after initializing the memory, you'll have to re-make the Read Only settings. G COMMENT In this column you can enter or view a comment for the scene. A text input window will appear when you move the cursor to the COMMENT field and press the [ENTER] key, or when you click the button at the left. H TIME STAMP Indicates the time at which the scene was last stored, in the format of month/day/year/hours/minutes/seconds. 9 JK I MIDI EVENT Specifies a MIDI message that will be transmitted from the MIDI OUT connector when the scene is recalled. When you click the button at left a window will appear, allowing you to input a MIDI event in hexadecimal form (➥ p.128). PM5D/PM5D-RH V2 / DSP5D Owner's Manual Reference section 175

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PM5D/PM5D-RH V2 / DSP5D Owner’s Manual
Reference section
175
Information shown
in the display
Function
menu
Global
functions
Output
functions
Input
functions
Appendices
SCENE function
Here you can store/recall scenes.
A
Scene list
This is a list of the stored scenes. For each scene, the fol-
lowing items are displayed. (To view
7
COMMENT
and subsequent items, scroll the list to the right.)
B
(Scene number)
This is the scene number 0–500. You can click this icon
to reverse the order in which the scenes are sorted.
C
TITLE
This is the name assigned to each scene. You can click
the TITLE button to sort the scenes in order of their
titles. When you click the
button at the left, a win-
dow will appear, allowing you to edit the title.
D
(Protect)
For each scene, this button specifies whether the scene
will be protected and read-only.
Protect (lock) symbol
The scene cannot be overwritten.
R (read only) symbol
In addition to the above Protect setting, it will be
impossible to overwrite the scene by loading a file, etc.
This setting can be made only for consecutive scene
numbers starting at scene number 000.
Note
If LINKED LIBRARY PROTECTION is turned on in the
UTILITY function PREFERENCE 1 screen, libraries that are
linked to READ ONLY scenes will also be protected, but
they will be overwritten when a file is loaded.
Read Only settings will not be loaded. If you load after initializ-
ing the memory, you’ll have to re-make the Read Only settings.
No symbol
The scene is not protected in any way.
E
SEL.RECALL (Selective recall)
For each scene, you can specify whether the Selective
Recall function will be used when recalling the scene. If
the Selective Recall function is enabled (
p.180),
scenes for which this button is turned on can recall
only specific parameters. (Alternatively, you can
exclude only specific parameters from the recall.)
If the scenes are sorted in order of TITLE, a check mark
is displayed for scenes for which this is turned on. If the
scenes are sorted in numerical order, a downward or
upward arrow is displayed for scenes for which this is
turned on; this makes it easy to see which was the origi-
nal scene prior to selective recall.
F
Library link
This area shows the number and title of the INPUT
PATCH library, OUTPUT PATCH library, and HA
library used by each scene. You can click the
button
at the left to access a window that lets you change the
library number that is linked. The LINK button for
each library determines whether library recall opera-
tions will be linked to scene recall operations.
If the LINK button is on (this column indicates
“LINK”), the library of the corresponding number will
also be recalled when you recall that scene. A library
whose LINK button is off will not change when you
recall that scene.
G
COMMENT
In this column you can enter or view a comment for the
scene. A text input window will appear when you move
the cursor to the COMMENT field and press the
[ENTER] key, or when you click the
button at the left.
H
TIME STAMP
Indicates the time at which the scene was last stored, in
the format of month/day/year/hours/minutes/seconds.
I
MIDI EVENT
Specifies a MIDI message that will be transmitted from
the MIDI OUT connector when the scene is recalled.
When you click the
button at left a window will
appear, allowing you to input a MIDI event in hexa-
decimal form (
p.128).
SCENE screen
SCENE
1
2
3
4
5
6
7
8
9
K
J