Yamaha DSP5D Owner's Manual - Page 90
Recalling a scene, Using PREVIEW mode
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10 Scene memory Recalling a scene Here's how to recall a stored scene from memory. Note Before you continue with the following procedure, make sure that the SCENE MEMORY section SCENE MEMORY [PREVIEW] key is off (dark). (If it is on, turn it off.) 1 Use the SCENE MEMORY [π]/[†] keys to select the scene number that you want to recall. When you select a new scene number, the scene number and name shown at the top of the display and the scene number shown in the scene number indicator of the SCENE MEMORY section will blink. 2 Press the SCENE MEMORY [RECALL] key. A message in the display will ask you to confirm the recall operation. When you click the OK button, the scene number you selected in step 1 will be recalled. If input patch, output patch, and HA libraries are linked to that scene, the correspondingly numbered libraries will also be recalled. Hint If desired, you can disable the link between the scene and these libraries, so that specific libraries will not be updated when you recall that scene. Using PREVIEW mode Preview mode lets you check or edit the settings of a scene stored in memory without affecting the signal processing of the current scene. When you recall a scene in this mode, the settings of the newly recalled scene will appear on the PM5D's panel, but the internal signal processing will remain as it was prior to the recall. During an actual performance, it can be convenient to use this to check the content of the scene you intend to recall next, or to make minor changes to a scene and then store it. 1 In the SCENE MEMORY section, turn on the SCENE MEMORY [PREVIEW] key. The key LED will light, and the SCENE MEMORY section will operate in PREVIEW mode. At this time, the scene indicator at the top of the display will turn red, and the "PREVIEW" indicator will appear. "PREVIEW" indicator While in PREVIEW mode, operating the knobs, encoders, and other controls (except for the TALKBACK section, CUE/MONITOR section, and the AD IN section of the PM5D model) will not affect the audio signal processing. 2 Use the SCENE MEMORY [π]/[†] keys to select the scene number that you want to recall. The scene number will light in the scene number indicator. 3 Press the SCENE MEMORY [RECALL] key. Only the setting values of the scene you selected in step 2 will be loaded and shown in the PM5D's panel LEDs and display. However, the internal signal processing of the system will remain unchanged as it was prior to the Recall operation. If desired, you can access a specific channel in the SELECTED CHANNEL section, or access a specific screen in the display to examine the values in detail. 4 If desired, use the controls of the console to edit the settings. Operating a panel control in PREVIEW mode will edit the settings of the scene you recalled in step 3, but will not affect the PM5D's internal signal processing. 5 If you want to store the changes you made in step 4, select the scene number in which you want to store the scene, and press the SCENE MEMORY [STORE] key. The settings you edited in step 4 will be stored into memory. 6 To return the SCENE MEMORY section to NORMAL mode operation, press the SCENE MEMORY [PREVIEW] key to make the key LED go dark. Note • PREVIEW mode applies to all parameters included in scene memory, all parameters included in the INPUT PATCH and OUTPUT PATCH functions, and HA parameters. PREVIEW mode does not apply to parameters other than these. • Even while you are in PREVIEW mode, recall operations in the EVENT LIST screen or via MIDI messages will apply to the current scene. While in PREVIEW mode, operations of parameters that can be edited in the USER DEFINED screen will generally apply to PREVIEW mode, not to the current scene. 90 PM5D/PM5D-RH V2 / DSP5D Owner's Manual Operating section