Yamaha DSP5D Owner's Manual - Page 89
Using scene memories, Storing a scene
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Using scene memories Storing a scene Here's how to store the current mix settings (the current scene) into a scene memory. Note Before you continue with the following procedure, make sure that the SCENE MEMORY section SCENE MEMORY [PREVIEW] key is off (dark). (If it is on, turn it off.) 1 Use the PM5D's panel controls to set the mix parameters as desired. 2 Use the SCENE MEMORY [π]/[†] keys to select the store-destination scene number. When you select a new scene number, the scene number and name shown at the top of the display and the scene number shown in the scene number indicator of the SCENE MEMORY section will blink. This blinking indicates that the settings of the indicated scene differ from the currently-set mix parameters. Scene number and name will blink Scene number will blink 3 Press the SCENE MEMORY [STORE] key. The SCENE STORE window will appear, allowing you to assign a title to the scene and store it. This window shows the following information. As the default choice in which edited library settings will be stored when you store a scene, choose either NEW (select an unused library) or OVERWRITE (select the original library). Input Patch Output Patch library list library list HA library list SCENE TITLE area, where you can rename the scene. An "EDIT" indicator appears here if the library settings have been modified from the state in which they were last stored. 4 Use the SCENE TITLE area to assign a name to the scene. (For details on how to input text ➥ p.30) 5 As desired, specify the library numbers in which the input patch, output patch, and HA settings will be stored. To specify a store-destination library number, scroll the input patch, output patch, or HA library list, and click the desired number. (The number currently selected as the store-destination is highlighted.) The library number you select here is saved as part of the scene. The default selection of store-destination will depend on the setting in the DEFAULT EDIT LIBRARY NO. area. • If the NEW button is on The lowest of the unused library numbers will be selected. • If the OVERWRITE button is on The number from which the library was originally recalled will be selected. (If this was a read-only library item, the lowest-numbered unused library number will be selected.) 6 Click the STORE button in the window. A message will ask you to confirm the store operation. 7 Click the OK button. The current settings will be stored to the scene number you selected in step 2, and the upper part of the screen and the scene number indicators will stop blinking. If any changes have been made to the input patch, output patch, and HA settings used by this scene, they will be stored in the corresponding library number. Scene memory 10 PM5D/PM5D-RH V2 / DSP5D Owner's Manual Operating section 89