Adobe 22011292 User Guide - Page 274

Allow Multiple Takes, Take History, Adjust Wave Volume

Page 274 highlights

260 CHAPTER 13 Navigating the Multitrack View • The Beat Splice option actually tries to cut up the file at the beats to loop the file that way. This only works on loops that have very sharp (short duration) sounds, like drums. If the waveform already has beat markers, you may elect to use them. Otherwise, the Auto-Find beats option will be selected. If the default values of 10dB and 9 milliseconds aren't satisfactory, you can change them in the fields provided. • Transpose Pitch: If you want to transpose pitch of the looped block, enter the number of half-steps in this field. Negative and positive numbers are both valid, where positive numbers raise the pitch by half steps and negative numbers lower the pitch. • Adjust ALL loop-enabled blocks that use this wave: Check this box to globally change the settings for all blocks that reference the same waveform. That is, if you have drums.wav inserted into the Multitrack View four times, and you modify the loop properties on one of its blocks, the other three instances of drum.wav in the session will be adjusted as well. Allow Multiple Takes With this option enabled, a Take History is preserved for the selected waveform in the event that it's recorded over. Material is not overwritten when recording into an existing waveform block. Instead, a new instance, or "take", of the block is created and recorded into, preserving the previous waveform. With Allow Multiple Takes disabled, recording is done into the same spot each time. Note: The Punch In function will automatically enable Allow Multiple Takes for the selected Punch area. Take History The Take History function is available for any track that has Allow Multiple Takes enabled. With multiple takes, material isn't overwritten when recording into an existing waveform block. Instead, a new instance, or "take", of the block is created and recorded into, preserving the previous waveform. Take History is simply a list of each of these instances, allowing you to move between them, delete them, and in the case of a Punch In, merge them back into the surrounding material they once belonged to. • Take List: This is a list of takes available as alternates for the selected waveform block. • Merge Current Take: Choose this command to merge a take completed with Punch In back into the surrounding material. • Delete Current Take: This removes the selected take, deleting it from your hard drive. Note: Each take exists as an actual waveform on your hard disk, and will take up drive space until deleted. Punch In takes are automatically deleted when Merge Current Take is selected. Adjust Wave Volume This command displays a small floating window which includes a slider for adjusting the block's overall volume. Dragging the slider's scroll control upward raises the block's volume, while moving the scroll control downward reduces the volume. You may also adjust the block's volume by entering a decibel value in the box above the slider.

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CHAPTER 13
260
Navigating the Multitrack View
The Beat Splice option actually tries to cut up the file at the beats to loop the file that way. This only works on loops
that have very sharp (short duration) sounds, like drums. If the waveform already has beat markers, you may elect
to use them. Otherwise, the Auto-Find beats option will be selected. If the default values of 10dB and 9 milliseconds
aren’t satisfactory, you can change them in the fields provided.
Transpose Pitch: If you want to transpose pitch of the looped block, enter the number of half-steps in this field.
Negative and positive numbers are both valid, where positive numbers raise the pitch by half steps and negative
numbers lower the pitch.
Adjust ALL loop-enabled blocks that use this wave: Check this box to globally change the settings for all blocks that
reference the same waveform. That is, if you have drums.wav inserted into the Multitrack View four times, and you
modify the loop properties on one of its blocks, the other three instances of drum.wav in the session will be adjusted
as well.
Allow Multiple Takes
With this option enabled, a Take History is preserved for the selected waveform in the event that
it’s recorded over. Material is not overwritten when recording into an existing waveform block. Instead, a new instance,
or “take”, of the block is created and recorded into, preserving the previous waveform. With Allow Multiple Takes
disabled, recording is done into the same spot each time.
Note:
The Punch In function will automatically enable Allow Multiple Takes for the selected Punch area.
Take History
The Take History function is available for any track that has Allow Multiple Takes enabled. With multiple
takes, material isn’t overwritten when recording into an existing waveform block. Instead, a new instance, or “take”, of
the block is created and recorded into, preserving the previous waveform. Take History is simply a list of each of these
instances, allowing you to move between them, delete them, and in the case of a Punch In, merge them back into the
surrounding material they once belonged to.
Take List: This is a list of takes available as alternates for the selected waveform block.
Merge Current Take: Choose this command to merge a take completed with Punch In back into the surrounding
material.
Delete Current Take: This removes the selected take, deleting it from your hard drive.
Note:
Each take exists as an actual waveform on your hard disk, and will take up drive space until deleted. Punch In takes are
automatically deleted when Merge Current Take is selected.
Adjust Wave Volume
This command displays a small floating window which includes a slider for adjusting the block’s
overall volume. Dragging the slider’s scroll control upward raises the block’s volume, while moving the scroll control
downward reduces the volume. You may also adjust the block’s volume by entering a decibel value in the box above the
slider.