Adobe 22011292 User Guide - Page 315

Edit Menu - Multitrack View

Page 315 highlights

301 Chapter 16: Edit Menu - Multitrack View T he Edit Menu contains the options for editing waveform blocks in Adobe Audition's Multitrack View. Undo As in Adobe Audition's Edit View, Undo allows you to back up through previous edits. In the multitrack environment, this includes anything you might do in the way of editing or arranging waveform blocks, such as moving, splicing, and copying. Unlike Undo in the Edit View, there isn't an Enable Undo function governing the ability to undo actions in Multitrack. Edits done in the multitrack environment are non-destructive, and therefore don't create temporary files on disk. Note: Multitrack Edits done with real-time effects don't go into the Undo list. However, they're totally reversible by simply removing the effect from the track's rack. Edit Waveform (Wave Block Only) If a single wave block is highlighted, this command will appear on the Multitrack View's Edit menu. Access the command to send the wave block to Adobe Audition's Edit View for modification. Loop Properties (Wave Block Only) If a single wave block is highlighted, this command will appear on the Multitrack View's Edit menu. Access this command to bring up Adobe Audition's Wave Block Looping dialog so that you can adjust the wave block's loop properties. More information about the Loop Properties dialog can be found in the "Navigating the Multitrack View Screen" chapter. Allow Multiple Takes (Wave Block Only) If a single wave block is highlighted, this command will appear on the Multitrack View's Edit menu. When you enable this option by clicking on its menu command (causing a check mark to appear next to its name), a Take History is preserved for the selected waveform in the event that it's recorded over. Material is not overwritten when recording into an existing waveform block. Instead, a new instance, or "take", of the block is created and recorded into, preserving the previous waveform. With Allow Multiple Takes disabled, recording is done into the same spot each time. Note: The Punch In function will automatically enable Allow Multiple Takes for the selected Punch area.

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Chapter 16: Edit Menu – Multitrack View
he Edit Menu contains the options for editing waveform blocks in Adobe Audition’s Multitrack View.
Undo
As in Adobe Audition’s Edit View, Undo allows you to back up through previous edits. In the multitrack environment,
this includes anything you might do in the way of editing or arranging waveform blocks, such as moving, splicing, and
copying. Unlike Undo in the Edit View, there isn’t an Enable Undo function governing the ability to undo actions in
Multitrack. Edits done in the multitrack environment are non-destructive, and therefore don’t create temporary files on
disk.
Note:
Multitrack Edits done with real-time effects don’t go into the Undo list. However, they’re totally reversible by simply
removing the effect from the track’s rack.
Edit Waveform (Wave Block Only)
If a single wave block is highlighted, this command will appear on the Multitrack View’s Edit menu. Access the command
to send the wave block to Adobe Audition’s Edit View for modification.
Loop Properties (Wave Block Only)
If a single wave block is highlighted, this command will appear on the Multitrack View’s Edit menu. Access this command
to bring up Adobe Audition’s Wave Block Looping dialog so that you can adjust the wave block’s loop properties.
More information about the Loop Properties dialog can be found in the “Navigating the Multitrack View Screen”
chapter.
Allow Multiple Takes (Wave Block Only)
If a single wave block is highlighted, this command will appear on the Multitrack View’s Edit menu. When you enable
this option by clicking on its menu command (causing a check mark to appear next to its name), a Take History is
preserved for the selected waveform in the event that it’s recorded over. Material is not overwritten when recording into
an existing waveform block. Instead, a new instance, or “take”, of the block is created and recorded into, preserving the
previous waveform.
With Allow Multiple Takes disabled, recording is done into the same spot each time.
Note:
The Punch In function will automatically enable Allow Multiple Takes for the selected Punch area.
T