Sony MLS-X1 Users Guide - Page 117
Key Modifiers, Key Memory, Resizer, SL Key, Edge type, Edge fill, Key drop, Zabton
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Key Modifiers Edge type Adds borders and other modifiers to the edge to a key. Edge type Normal Border Drop border Shadow Outline Emboss Description State with no modifiers added. Adds a border around the key. You can adjust the border width and density. Adds a border to the bottom and right edges of the key. You can adjust the border width, position, and density. Adds a shadow to the bottom and right edges of the key. You can adjust the shadow width, position, and density. Adds the outline to the key. You can adjust the outline width and density. Adds an embossing effect around the key. You can adjust the emboss width, position, and density. Edge fill A signal inserted in the edge areas is called an edge fill. In a border, drop border, or shadow, a color matte or a signal selected on the utility 1 bus can be set as the edge fill. Notes • In an outline, the key fill signal selected by the key fills the outline, and the background signal fills the rest of the image. • In an emboss, color matte 1 signal and color matte 2 signal are used for the embossing. Key drop You can lower the key fill/key source position. Key drop on mode: The key fill/key source position moves downward by eight lines or four lines. In key drop on mode for a drop border or shadow, it is possible to add a border to the top edge of the key. Key drop off mode: The key fill/key source position does not move. Frame delay mode When frame delay mode is enabled, key drop is set to key drop off mode (fixed). Zabton Inserts a translucent pattern to the key background. You can adjust the pattern size, color, and other parameters. Mask A mask is a function that allows a part of the image to be replaced by the background or a key. You can correct an image, such as unwanted holes that appear in the background or when a key is not the desired shape, using masks. Two masks (main mask and sub mask) can be used on each key. There are two types of masks. Key mask: This masks out a part of the key so that the background becomes visible. Background mask: This masks out a part of the background so that the key fill becomes visible. Key Memory This function allows the key settings data on each crosspoint button to be automatically stored, so that when the same cross-point button number is selected the settings data are recalled. There are two adjustment modes, depending on the settings data being stored. Simple mode: Key type, clean mode (including chroma key plane function), key position, key invert, key adjustments (excluding color cancel, window, Y balance, shadow, foreground color correction of a chroma key) settings are stored. Full mode: All settings, excluding transitions, are stored. For details about setting key memory mode, see "Setting the Key Memory Mode" (page 396). Resizer A resizer is used to set a two-dimensional transform (move, enlarge/reduce, rotate) or border/crop on a key. It can also add effects to a key. Note A resizer cannot be used on additional keys. SL Key An SL key is a software key that uses a GPU to reproduce the same functions as a hardware key. If the number of keys on a single switcher bank is four or lower, SL keys are set as key 5 to key 8. Only one switcher bank can use an SL key. 117