Sony MLS-X1 Users Guide - Page 203
Graphics Display
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For details about detents, see "Detents" (page 196). To return parameters to the initial settings The parameters return to the initial status saved data setting values. The operation must be performed separately for global space and local space. For details about initial status, see "Setting Startup" (page 359). To return three-dimensional parameters to the initial settings: Press the [Clear 3D Parameter] button. To return all DME parameters to the initial settings: Press the [Clear All Parameters] button. Graphics Display Overview This function allows you to display wire frames, coordinate axes, and a grid over a DME image. You can configure the following kinds of graphics. Note Do not use the graphics display function while on-air, as images in a DME, clip player, or multi viewer may become distorted while in use. Wire frame Places a wire frame around the image. This allows you to check the position and size of the image. Note When a Shadow global effect is set, a shadow frame is displayed. Coordinate axes Displays three-dimensional coordinates in local space or global space. This allows you to check the origin and the directions of the X-axis, Y-axis, and Z-axis. Channel ID Displays the channel number. This allows you to check the channel being used. Channel IDs are displayed differently in local space and global space. Local space: The channel number is displayed along with "F" (Front) or "B" (Back) indicating the side of the wire frame. For example, "1F" indicates that channel 1 is being used at the front in local space. Global space: The channel number is displayed along with "G" (Global) to indicate global space. For example, "G2" indicates that channel 2 is being used in global space. Local space coordinate axes Wire frame 203 Channel ID