Sony MLS-X1 Users Guide - Page 270

Path types, Setting the path type for cross-point hold, Xpt Hold, Setting a path type for hues Hue

Page 270 highlights

Item In/Out Bkgd Video/Key Description All input/output items Backgrounds Video/key Home > Register > Effect Timeline > KF Path > DME Global Effect menu (18301.26) Use to set the path of items related to a DME global effect. Item All Combine Shadow Brick Description All items Combiner Shadow Brick Path types You can set the following types of path. Path type for cross-point hold (Xpt Hold) Icon Name Off Xpt Hold Description When reproducing a keyframe, switch to a registered crosspoint. When reproducing a keyframe, maintain the cross-point selection. Path types for hues (Hue) Icon Name CW Description Rotate clockwise. CCW Rotate counterclockwise. Short Long Rotate clockwise or counterclockwise in the direction closest to the hue of the next keyframe. Rotate clockwise or counterclockwise in the direction furthest away from the hue of the next keyframe. Path types for curves (Curve) Icon Name Off Description No change. Icon Name Step Linear S-Curve Spline Description No path is drawn between keyframes, and parameters are updated each time a keyframe is passed. Linear path is drawn between keyframes and a constant speed is maintained. Speed is reduced or increased before/after keyframes and the maximum speed occurs between keyframes. Smooth curved path is drawn between keyframes. Setting the path type for cross-point hold (Xpt Hold) 1 Display the path configuration menu and select the target item to set. For details about menus and items, see "Target of path setting" (page 268). 2 Press the [Xpt Hold] button and select a path type from the pull-down list. For details about path types, see "Path types" (page 270). Setting a path type for hues (Hue) 1 Display the path configuration menu and select the target item to set. For details about menus and items, see "Target of path setting" (page 268). 2 Press the [Hue] button and select a path type from the pull-down list. For details about path types, see "Path types" (page 270). Setting the path type for curves (Curve) 1 Display the path configuration menu and select the target item to set. For details about menus and items, see "Target of path setting" (page 268). 2 Press the [Curve] button and select a path type from the pull-down list. 270

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270
Home > Register > Effect Timeline > KF Path >
DME Global Effect menu (18301.26)
Use to set the path of items related to a DME global
effect.
Path types
You can set the following types of path.
Path type for cross-point hold (Xpt Hold)
Path types for hues (Hue)
Path types for curves (Curve)
Setting the path type for cross-point hold
(Xpt Hold)
1
Display the path configuration menu and select the
target item to set.
For details about menus and items, see “Target of
path setting” (page 268).
2
Press the [Xpt Hold] button and select a path type
from the pull-down list.
For details about path types, see “Path types”
(page 270).
Setting a path type for hues (Hue)
1
Display the path configuration menu and select the
target item to set.
For details about menus and items, see “Target of
path setting” (page 268).
2
Press the [Hue] button and select a path type from the
pull-down list.
For details about path types, see “Path types”
(page 270).
Setting the path type for curves (Curve)
1
Display the path configuration menu and select the
target item to set.
For details about menus and items, see “Target of
path setting” (page 268).
2
Press the [Curve] button and select a path type from
the pull-down list.
In/Out
All input/output items
Bkgd
Backgrounds
Video/Key
Video/key
Item
Description
All
All items
Combine
Combiner
Shadow
Shadow
Brick
Brick
Icon
Name
Description
Off
When reproducing a keyframe,
switch to a registered cross-
point.
Xpt Hold
When reproducing a keyframe,
maintain the cross-point
selection.
Icon
Name
Description
CW
Rotate clockwise.
CCW
Rotate counterclockwise.
Short
Rotate clockwise or
counterclockwise in the direction
closest to the hue of the next
keyframe.
Long
Rotate clockwise or
counterclockwise in the direction
furthest away from the hue of
the next keyframe.
Icon
Name
Description
Off
No change.
Item
Description
Step
No path is drawn between
keyframes, and parameters are
updated each time a keyframe is
passed.
Linear
Linear path is drawn between
keyframes and a constant speed
is maintained.
S-Curve
Speed is reduced or increased
before/after keyframes and the
maximum speed occurs
between keyframes.
Spline
Smooth curved path is drawn
between keyframes.
Icon
Name
Description