Sony MLS-X1 Users Guide - Page 162

DME Wipes, Overview

Page 162 highlights

DME Wipes 8 Chapter Overview A DME wipe is a function that uses a DME effect to switch from the current output image to a new image. You can also switch the background and insert/remove keys depending on the DME wipe. There are two types of DME wipe: DME wipes that can be set in a common transition, and DME wipes that can be set in an independent key transition. When the system signal format is 2160P, a box DME can be set for use as DME Ch1/Ch2 or as DME Ch3/Ch4 using the Home > Setup > Switcher > Box Settings > DME/FM Channel Assign menu (19103.53). For details about assigning a DME channel, see "Setting DME/Frame Memory Channels" (page 399). If you operate a channel on another box that has the same channel configured, the operation of the boxes is linked. Resizer DME wipes You can execute a DME wipe using a resizer in transitions with a key selected for a next transition and in independent key transitions. Notes • To use the DME function, the MZS-X1610 3D DME License (option) is required for each target box. • When the system signal format is 2160P, the DME function must be enabled for use. When the DME function is disabled, only resizer DME wipes can be set. For details about setting GPU functions, see "Setting a GPU" (page 363). • A resizer DME wipe cannot be used on additional keys. • The number of DME channels that can be used will vary, depending on the system signal format and the DME enhanced function mode setting. For details, see "DME channels" (page 194). DME wipe patterns DME wipe patterns are classified into the following groups. Also, there are three DME wipe execution modes, depending on the number of DME channels available: 1-channel mode, 2-channel mode, and 3-channel mode. For the pattern images, see "DME Wipe Pattern List" (page 492) and "Resizer DME Wipe Pattern List" (page 496). Note When the system signal format is not 2160P and both DME channels 1 and 2 are set to enhanced function mode, 3-channel mode DME wipe patterns cannot be set. Pattern group Slide Squeeze Split Door Flip Tumble Page Turn Roll Frame I/O (Frame in/out) Description The new image slides in over the current image. The new image appears reduced over the current image, and is progressively enlarged to cover it. The current image splits, and the new image appears in the gap. The new image moves in like a door closing, and progressively covers the current image. The current image rotates about an axis and is replaced by the new image. During the transition, the signal from the utility 2 bus appears as the background. The new image moves like a page turning over the current image. The new image unrolls like a scroll over the current image. Completed in two transitions. In the first transition, the new image comes into frame with the current image. In the second transition, the new image goes out of frame and the current image is restored. 162

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Chapter
8
162
DME Wipes
Overview
A DME wipe is a function that uses a DME effect to
switch from the current output image to a new image.
You can also switch the background and insert/remove
keys depending on the DME wipe.
There are two types of DME wipe: DME wipes that can
be set in a common transition, and DME wipes that can be
set in an independent key transition.
When the system signal format is 2160P, a box DME can
be set for use as DME Ch1/Ch2 or as DME Ch3/Ch4
using the Home > Setup > Switcher > Box Settings >
DME/FM Channel Assign menu (19103.53).
For details about assigning a DME channel, see “Setting
DME/Frame Memory Channels” (page 399).
If you operate a channel on another box that has the same
channel configured, the operation of the boxes is linked.
Resizer DME wipes
You can execute a DME wipe using a resizer in
transitions with a key selected for a next transition and in
independent key transitions.
To use the DME function, the MZS-X1610 3D DME
License (option) is required for each target box.
When the system signal format is 2160P, the DME
function must be enabled for use.
When the DME function is disabled, only resizer DME
wipes can be set.
For details about setting GPU functions, see “Setting a
GPU” (page 363).
A resizer DME wipe cannot be used on additional keys.
The number of DME channels that can be used will
vary, depending on the system signal format and the
DME enhanced function mode setting.
For details, see “DME channels” (page 194).
DME wipe patterns
DME wipe patterns are classified into the following
groups.
Also, there are three DME wipe execution modes,
depending on the number of DME channels available:
1-channel mode, 2-channel mode, and 3-channel mode.
For the pattern images, see “DME Wipe Pattern List”
(page 492) and “Resizer DME Wipe Pattern List”
(page 496).
When the system signal format is not 2160P and both
DME channels 1 and 2 are set to enhanced function mode,
3-channel mode DME wipe patterns cannot be set.
Notes
Note
Pattern group
Description
Slide
The new image slides in over the
current image.
Squeeze
The new image appears reduced
over the current image, and is
progressively enlarged to cover it.
Split
The current image splits, and the new
image appears in the gap.
Door
The new image moves in like a door
closing, and progressively covers the
current image.
Flip Tumble
The current image rotates about an
axis and is replaced by the new
image.
During the transition, the signal from
the utility 2 bus appears as the
background.
Page Turn
The new image moves like a page
turning over the current image.
Roll
The new image unrolls like a scroll
over the current image.
Frame I/O (Frame
in/out)
Completed in two transitions.
In the first transition, the new image
comes into frame with the current
image. In the second transition, the
new image goes out of frame and the
current image is restored.