Sony MLS-X1 Users Guide - Page 279

Snapshot Operations (Flexi Pad Control Block), Bus Override

Page 279 highlights

Configurable attributes The attributes that can be configured vary depending on the region. a: Available ×: Not available Attributes Switcher User bank regions regions Cross-point a aa) hold Auto transition a × Effect dissolve a ab) Auto play × ac) Cross-point hold (DME) × × DME regions × × a × a External device regions a × × × × a) Aux 1 to Aux 48 regions only b) Color Bkgd 1, Color Bkgd 2, Aux 1 to Aux 48 regions only c) Frame Memory 1 to Frame Memory 16, Clip Player 1 to Clip Player 4 regions only Temporary attributes Apart from attributes set in a snapshot register, you can add temporary attributes when a snapshot is recalled. You set temporary attributes when recalling a snapshot. Bus Override This function is used to recall a snapshot while maintaining the cross-point selection of background A bus or B bus. When you press and hold a background A bus or B bus cross-point button and recall a snapshot, the cross-point selection state is maintained for the pressed button only. This is useful for temporarily holding a cross-point selection when cross-point hold is not set. Snapshot Operations (Flexi Pad Control Block) In the Flexi Pad control block, you can perform operations on snapshots for switcher bank region targets. You can save and recall a snapshot using the Flexi Pad control block of the target switcher bank. Memory recall section in snapshot operation mode Pressing the [SNAPSHOT] button in the Flexi Pad control block switches the memory recall section to snapshot operation mode. You select registers (1 to 999) and set attributes using the buttons in the memory recall section. To allow operations on the 999 snapshot registers, the Flexi Pad control block groups the registers. A register group is called a bank. There are 100 banks (0 to 99) and you display and select the bank corresponding to the target register. Ten registers are displayed in each bank. Bank 0 displays register numbers 1 to 9, bank 1 displays register numbers 10 to 19, and so on. The currently selected bank number and register number are displayed on the top right button in the memory recall section. Note A register number is not assigned to the bottom left button of bank 0. You can assign any register number. For details, see "Assigning a register to bottom left button of bank 0" (page 419). Selecting a bank You can switch banks using the following buttons. To select bank 0: Press the [BANK0] button. To select bank 1: Press the [BANK1] button. To select bank 2: Press the [BANK2] button. To select bank 0 to 99: Press the [BANK SEL] button and enter a bank number (0 to 99) using the numeric keypad in the memory recall section. To select the previous bank, press the [PREV BANK] button in the memory recall section. To select the next bank, press the [NEXT BANK] button in the memory recall section. Selecting a register The selected bank register is displayed in the memory recall section. Press the button for the target register to select it. The register name or register number is displayed on buttons for registers with a registered snapshot. 279

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170
  • 171
  • 172
  • 173
  • 174
  • 175
  • 176
  • 177
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 184
  • 185
  • 186
  • 187
  • 188
  • 189
  • 190
  • 191
  • 192
  • 193
  • 194
  • 195
  • 196
  • 197
  • 198
  • 199
  • 200
  • 201
  • 202
  • 203
  • 204
  • 205
  • 206
  • 207
  • 208
  • 209
  • 210
  • 211
  • 212
  • 213
  • 214
  • 215
  • 216
  • 217
  • 218
  • 219
  • 220
  • 221
  • 222
  • 223
  • 224
  • 225
  • 226
  • 227
  • 228
  • 229
  • 230
  • 231
  • 232
  • 233
  • 234
  • 235
  • 236
  • 237
  • 238
  • 239
  • 240
  • 241
  • 242
  • 243
  • 244
  • 245
  • 246
  • 247
  • 248
  • 249
  • 250
  • 251
  • 252
  • 253
  • 254
  • 255
  • 256
  • 257
  • 258
  • 259
  • 260
  • 261
  • 262
  • 263
  • 264
  • 265
  • 266
  • 267
  • 268
  • 269
  • 270
  • 271
  • 272
  • 273
  • 274
  • 275
  • 276
  • 277
  • 278
  • 279
  • 280
  • 281
  • 282
  • 283
  • 284
  • 285
  • 286
  • 287
  • 288
  • 289
  • 290
  • 291
  • 292
  • 293
  • 294
  • 295
  • 296
  • 297
  • 298
  • 299
  • 300
  • 301
  • 302
  • 303
  • 304
  • 305
  • 306
  • 307
  • 308
  • 309
  • 310
  • 311
  • 312
  • 313
  • 314
  • 315
  • 316
  • 317
  • 318
  • 319
  • 320
  • 321
  • 322
  • 323
  • 324
  • 325
  • 326
  • 327
  • 328
  • 329
  • 330
  • 331
  • 332
  • 333
  • 334
  • 335
  • 336
  • 337
  • 338
  • 339
  • 340
  • 341
  • 342
  • 343
  • 344
  • 345
  • 346
  • 347
  • 348
  • 349
  • 350
  • 351
  • 352
  • 353
  • 354
  • 355
  • 356
  • 357
  • 358
  • 359
  • 360
  • 361
  • 362
  • 363
  • 364
  • 365
  • 366
  • 367
  • 368
  • 369
  • 370
  • 371
  • 372
  • 373
  • 374
  • 375
  • 376
  • 377
  • 378
  • 379
  • 380
  • 381
  • 382
  • 383
  • 384
  • 385
  • 386
  • 387
  • 388
  • 389
  • 390
  • 391
  • 392
  • 393
  • 394
  • 395
  • 396
  • 397
  • 398
  • 399
  • 400
  • 401
  • 402
  • 403
  • 404
  • 405
  • 406
  • 407
  • 408
  • 409
  • 410
  • 411
  • 412
  • 413
  • 414
  • 415
  • 416
  • 417
  • 418
  • 419
  • 420
  • 421
  • 422
  • 423
  • 424
  • 425
  • 426
  • 427
  • 428
  • 429
  • 430
  • 431
  • 432
  • 433
  • 434
  • 435
  • 436
  • 437
  • 438
  • 439
  • 440
  • 441
  • 442
  • 443
  • 444
  • 445
  • 446
  • 447
  • 448
  • 449
  • 450
  • 451
  • 452
  • 453
  • 454
  • 455
  • 456
  • 457
  • 458
  • 459
  • 460
  • 461
  • 462
  • 463
  • 464
  • 465
  • 466
  • 467
  • 468
  • 469
  • 470
  • 471
  • 472
  • 473
  • 474
  • 475
  • 476
  • 477
  • 478
  • 479
  • 480
  • 481
  • 482
  • 483
  • 484
  • 485
  • 486
  • 487
  • 488
  • 489
  • 490
  • 491
  • 492
  • 493
  • 494
  • 495
  • 496
  • 497
  • 498
  • 499
  • 500
  • 501
  • 502
  • 503
  • 504
  • 505
  • 506
  • 507
  • 508
  • 509
  • 510
  • 511
  • 512
  • 513
  • 514
  • 515
  • 516
  • 517
  • 518
  • 519
  • 520
  • 521
  • 522
  • 523
  • 524
  • 525
  • 526
  • 527
  • 528
  • 529
  • 530
  • 531
  • 532

279
Configurable attributes
The attributes that can be configured vary depending on
the region.
a
: Available
×: Not available
a) Aux 1 to Aux 48 regions only
b) Color Bkgd 1, Color Bkgd 2, Aux 1 to Aux 48 regions only
c) Frame Memory 1 to Frame Memory 16, Clip Player 1 to Clip Player 4
regions only
Temporary attributes
Apart from attributes set in a snapshot register, you can
add temporary attributes when a snapshot is recalled. You
set temporary attributes when recalling a snapshot.
Bus Override
This function is used to recall a snapshot while
maintaining the cross-point selection of background A
bus or B bus.
When you press and hold a background A bus or B bus
cross-point button and recall a snapshot, the cross-point
selection state is maintained for the pressed button only.
This is useful for temporarily holding a cross-point
selection when cross-point hold is not set.
Snapshot Operations
(Flexi Pad Control Block)
In the Flexi Pad control block, you can perform
operations on snapshots for switcher bank region targets.
You can save and recall a snapshot using the Flexi Pad
control block of the target switcher bank.
Memory recall section in snapshot
operation mode
Pressing the [SNAPSHOT] button in the Flexi Pad
control block switches the memory recall section to
snapshot operation mode.
You select registers (1 to 999) and set attributes using the
buttons in the memory recall section.
To allow operations on the 999 snapshot registers, the
Flexi Pad control block groups the registers. A register
group is called a bank.
There are 100 banks (0 to 99) and you display and select
the bank corresponding to the target register.
Ten registers are displayed in each bank. Bank 0 displays
register numbers 1 to 9, bank 1 displays register numbers
10 to 19, and so on.
The currently selected bank number and register number
are displayed on the top right button in the memory recall
section.
A register number is not assigned to the bottom left button
of bank 0. You can assign any register number.
For details, see “Assigning a register to bottom left
button of bank 0” (page 419).
Selecting a bank
You can switch banks using the following buttons.
To select bank 0: Press the [BANK0] button.
To select bank 1: Press the [BANK1] button.
To select bank 2: Press the [BANK2] button.
To select bank 0 to 99: Press the [BANK SEL] button and
enter a bank number (0 to 99) using the numeric
keypad in the memory recall section.
To select the previous bank, press the [PREV BANK]
button in the memory recall section.
To select the next bank, press the [NEXT BANK] button
in the memory recall section.
Selecting a register
The selected bank register is displayed in the memory
recall section. Press the button for the target register to
select it.
The register name or register number is displayed on
buttons for registers with a registered snapshot.
Attributes
Switcher
bank
regions
User
regions
DME
regions
External
device
regions
Cross-point
hold
a
a
a)
×
a
Auto transition
a
×
×
×
Effect dissolve
a
a
b)
a
×
Auto play
×
a
c)
×
×
Cross-point
hold (DME)
×
×
a
×
Note