Sony XVS-7000 Users Guide - Page 297
Effect Attributes, Effect Editing, Time Settings, Types of attribute, Temporary attributes
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Effect Attributes An individual effect may also have attached special conditions relating to switcher or DME operation when the effect is recalled. These conditions are called "attributes" of the effect, and can be added when the keyframe effect is saved or recalled. Types of attribute The attribute that can be attached to an effect is as follows. Effect dissolve: The transition from the state before the effect recall to the state at the effect start point is carried out smoothly, by a dissolve. Temporary attributes When a keyframe is recalled, independently of the attributes held in the register, you can also enable or disable attributes. These attributes are called temporary attributes. Temporary attributes are set when a keyframe effect is recalled. Effect Editing For editing operations such as to insert, delete, or modify a keyframe, it is necessary to stop the effect at the corresponding point on the time axis. This is termed an "edit point." You can edit either on a keyframe within the effect, or at any point between keyframes. Insert: Insert the current image as a keyframe. Inserting a keyframe in an existing effect may change the duration of the effect (see page 298). Modify: Modify a keyframe. You can modify a single keyframe or a range of keyframes in the effect together. Delete: Delete a keyframe. You can delete a single keyframe or a range of keyframes in the effect together. Deleting keyframes from an effect reduces the duration of the effect (see page 298). After deleting a keyframe, you can reinsert the keyframe with a paste operation. Copy: Copy a keyframe. You can copy a single keyframe or a range of keyframes in the effect together. Paste: Paste the keyframe last copied or deleted anywhere within the effect. Pause: Set a pause on a particular keyframe, so that when the effect is run it pauses on this keyframe. You can make this setting on any number of keyframes. To restart the paused effect, repeat the operation to run the effect. KF Loop: Execute the effect the specified number of times through the keyframes in the specified range. Undo an edit operation: Undo the effect of the last operation to insert, modify, delete, or paste a keyframe. Duration modes In keyframe editing, there are two duration modes; switch between them in the utility/shotbox control block (see page 313). Variable duration mode: In this mode, inserting or deleting a keyframe increases or reduces the duration. Constant duration mode: In this mode, inserting or deleting a keyframe does not change the duration. This is useful for keyframe editing of an effect with a fixed duration. In the variable and constant duration modes, the keyframes to which a modify operation applies, and the effect of a paste operation are different. Difference in keyframes to which a modify operation applies Effect position On a keyframe Between two keyframes Variable duration mode Applies to currently selected keyframe Applies to previous keyframe Constant duration mode Applies to currently selected keyframe Modify operation not possible a) a) A new keyframe is inserted at the effect position. Difference in the effect of a paste operation Variable duration mode: The copied keyframe is inserted at the specified position. Constant duration mode: The copied keyframe is written over the specified position. Transition mode You can use an effect created with keyframes as a DME wipe pattern on the switcher. In this case, it is necessary to set the transition mode (the way in which the effect behaves) (see page 313). Time Settings Keyframe duration and effect duration You can determine the execution time of an effect by setting either the keyframe durations or the effect duration. Keyframe duration: This is the time from the keyframe to the next keyframe. You can set this time in the utility/ shotbox control block (see page 316). In constant duration mode (see page 297), it is not possible to change the keyframe duration setting. Effect duration: This is the total execution time of the effect, from the first keyframe to the last. You can change this time in the utility/shotbox control block 297