Autodesk 62205-051408-9001 User Guide - Page 119

Importing Adobe Illustrator Files, Operators

Page 119 highlights

Importing Footage ❚❘❘ Importing Adobe Illustrator Files Combustion provides special import tools for Adobe Illustrator files. These tools provide you with different options for working with Adobe Illustrator files in Combustion. The options include: • Importing Adobe Illustrator files and preserving Illustrator objects as vector objects belonging in a Paint operator. • Rasterizing Adobe Illustrator files by rendering them to bitmap or movie file formats. This process creates a new file and imports it to the Combustion workspace in one integrated step. • Rasterizing Adobe Illustrator image sequences. This process creates a new image sequence or movie and imports it into the Combustion workspace in one integrated step. Importing Adobe Illustrator Files as Paint Operators When an Illustrator file is imported into Combustion as a Paint operator, Illustrator objects are converted into vector Paint objects. The objects can then be edited and animated in the Paint operator. Combustion preserves Illustrator object, layer, and path names. If your Illustrator file contains a filled and stroked object, Combustion creates two objects (one filled, one stroked) and groups them. The group name is the same as the object name in Illustrator. The sub objects are named "Fill" and "Stroke". To import an Adobe Illustrator file as a Paint operator: 1. Choose File | Open (CTRL+O). Note: You can also import Adobe Illustrator files directly into composites using the File | Import Footage command. 2. Use the file browser to locate the Adobe Illustrator file that you want to import. Select the file, and click OK. The Open Footage dialog appears. 3. Do one of the following: • Click 2D Composite to import the Adobe Illustrator file as a Paint operator belonging to a 2D Composite layer. • Click 3D Composite to import the Adobe Illustrator file as a Paint operator belonging to a 3D Composite layer. • Click Paint to import the Adobe Illustrator file as a Paint operator branch. • Click Edit to import the Adobe Illustrator file as a Paint operator belonging to an Edit operator segment. The Illustrator Import Modes dialog appears and the Illustrator file name appears in the dialog. 4. Do one of the following: • To create a Paint operator that contains one Paint object for every Illustrator object, click Individual Layers. • To create a Paint operator that contains one Paint object for every Illustrator object, all of which belong to a single group, click Grouped. 5. Click Process. Once completed, the new workspace appears. 103

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Importing Footage
103
❚❘❘
Importing Adobe Illustrator Files
Combustion
provides special import tools for Adobe
Illustrator files. These tools provide you with
different options for working with Adobe Illustrator
files in
Combustion
. The options include:
Importing Adobe Illustrator files and preserving
Illustrator objects as vector objects belonging in a
Paint operator.
Rasterizing Adobe Illustrator files by rendering
them to bitmap or movie file formats. This process
creates a new file and imports it to the
Combustion
workspace in one integrated step.
Rasterizing Adobe Illustrator image sequences.
This process creates a new image sequence or
movie and imports it into the
Combustion
workspace in one integrated step.
Importing Adobe Illustrator Files as Paint
Operators
When an Illustrator file is imported into
Combustion
as a Paint operator, Illustrator objects
are converted into vector Paint objects. The objects
can then be edited and animated in the Paint
operator.
Combustion
preserves Illustrator object,
layer, and path names.
If your Illustrator file contains a filled and stroked
object,
Combustion
creates two objects (one filled,
one stroked) and groups them. The group name is
the same as the object name in Illustrator. The sub
objects are named “Fill” and “Stroke”.
To import an Adobe Illustrator file as a Paint
operator:
1.
Choose File | Open (
C
TRL
+O
).
Note:
You can also import Adobe Illustrator files
directly into composites using the File | Import
Footage command.
2.
Use the file browser to locate the Adobe
Illustrator file that you want to import. Select the
file, and click OK.
The Open Footage dialog appears.
3.
Do one of the following:
Click 2D Composite to import the Adobe
Illustrator file as a Paint operator belonging to a
2D Composite layer.
Click 3D Composite to import the Adobe
Illustrator file as a Paint operator belonging to a
3D Composite layer.
Click Paint to import the Adobe Illustrator file as
a Paint operator branch.
Click Edit to import the Adobe Illustrator file as
a Paint operator belonging to an Edit operator
segment.
The Illustrator Import Modes dialog appears and
the Illustrator file name appears in the dialog.
4.
Do one of the following:
To create a Paint operator that contains one Paint
object for every Illustrator object, click
Individual Layers.
To create a Paint operator that contains one Paint
object for every Illustrator object, all of which
belong to a single group, click Grouped.
5.
Click Process.
Once completed, the new workspace appears.