Autodesk 62205-051408-9001 User Guide - Page 437

Dodging Modes, Burning Tools, Color Emboss, Mosaic, Luminance, Multiply, Screen, Dodge Shadows

Page 437 highlights

Modes Controls ❚❘❘ of images appear to cast shadows, with the light source placed in the upper left corner of the image. The Pressure slider is not available in Emboss mode. Color Emboss-Is similar to Emboss mode, except that instead of replacing the color information in the image with a neutral gray, it retains the image's existing colors to create an embossed, colored, 3D effect. The Pressure slider is not available in Color Emboss mode. Gray-Removes all color information from an image or clip while retaining all of its brightness and contrast. The Pressure slider is not available in Gray mode. Mosaic-Creates a mosaic or tiled image. It produces square, pixelated effects on the selected areas of an image, transforming normally detailed images into blocks or tiles. You have probably seen this effect used to disguise the face of an informant or to obscure other visual information on TV. The Pressure slider setting controls the size of the resultant tiles. Luminance-Replaces the brightness of the image's color in the selected area with the luminance value from the current color. This is most effectively done by using a shade of gray as the current color so that the portion of the image being affected takes on a uniform level of luminance. Luminance mode can be used to match brightness levels in different areas of an image. The Pressure slider is not available in Luminance mode. Multiply-Multiplies or combines the current color with existing colors in the image to produce a new, third color that is darker than the other two. The overall effect is similar to drawing with a colored marking pen over an image: it darkens and colors at the same time. Screen-Is the inverse of Multiply mode. It combines the current color with the colors in the image to create a third color that is lighter than the existing one. The effect is similar to the photographic technique of combining two slides in a slide sandwich and then reshooting them. Dodging Modes The name dodging comes from the traditional darkroom technique of using a small, circular paddle to block (or dodge) the amount of light received by a print, thereby lightening the areas of the print which have been dodged. These dodging tools do not take into account the current color when applying their effects. However, if the Pressure slider is active, the Pressure setting affects the amount of dodging (or lightening) that occurs with one application. Repeated application increases the amount of lightening that occurs. In all the dodging modes, the Pressure slider is active and controls the strength of the lightening effect. In Combustion, there are three draw modes that allow you to lighten areas of your work: Dodge Shadows, Dodge MidTones, and Dodge Highlights. Dodge Shadows-Lightens the darkest areas of the image. Dodge Midtones-Lightens the mid-levels or midtones of both color and grayscale images. Dodge Highlights-Lightens the brightest areas of the image. Burning Tools The opposite of the dodging technique described above, burning a print in a darkroom is achieved by holding your hand in sort of an O, focusing the light and allowing more light to reach some areas of a print more than others. Burning an image thus darkens the selected area. These burning tools do not take into account the current color when applying their effects. However, if the Pressure slider is active, the Pressure setting affects the amount of burning (or darkening) that occurs with one 421

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Modes Controls
421
❚❘❘
of images appear to cast shadows, with the light
source placed in the upper left corner of the image.
The Pressure slider is not available in Emboss mode.
Color Emboss
—Is similar to Emboss mode, except
that instead of replacing the color information in the
image with a neutral gray, it retains the image’s
existing colors to create an embossed, colored, 3D
effect. The Pressure slider is not available in Color
Emboss mode.
Gray
—Removes all color information from an
image or clip while retaining all of its brightness and
contrast. The Pressure slider is not available in Gray
mode.
Mosaic
—Creates a
mosaic or tiled image. It
produces square, pixelated effects on the selected
areas of an image, transforming normally detailed
images into blocks or tiles. You have probably seen
this effect used to disguise the face of an informant
or to obscure other visual information on TV. The
Pressure slider setting controls the size of the
resultant tiles.
Luminance
—Replaces the brightness of the image’s
color in the selected area with the luminance value
from the current color. This is most effectively done
by using a shade of gray as the current color so that
the portion of the image being affected takes on a
uniform level of luminance. Luminance mode can
be used to match brightness levels in different areas
of an image. The Pressure slider is not available in
Luminance mode.
Multiply
Multiplies
or combines the current color
with existing colors in the image to produce a new,
third color that is darker than the other two. The
overall effect is similar to drawing with a colored
marking pen over an image: it darkens and colors at
the same time.
Screen
—Is the inverse of Multiply mode. It
combines the current color with the colors in the
image to create a third color that is lighter than the
existing one. The effect is similar to the
photographic technique of combining two slides in a
slide
sandwich
and then reshooting them.
Dodging Modes
The name
dodging
comes from the traditional
darkroom technique of using a small, circular
paddle to block (or dodge) the amount of light
received by a print, thereby lightening the areas of
the print which have been dodged. These dodging
tools do not take into account the current color when
applying their effects. However, if the Pressure slider
is active, the Pressure setting affects the amount of
dodging (or lightening) that occurs with one
application. Repeated application increases the
amount of lightening that occurs.
In all the dodging modes, the Pressure slider is active
and controls the strength of the lightening effect. In
Combustion
, there are three draw modes that allow
you to lighten areas of your work: Dodge Shadows,
Dodge MidTones, and Dodge Highlights.
Dodge Shadows
—Lightens the darkest areas of
the image.
Dodge Midtones
—Lightens the mid-levels or
midtones of both color and grayscale images.
Dodge Highlights
—Lightens the brightest areas of
the image.
Burning Tools
The opposite of the dodging technique described
above,
burning
a print in a darkroom is achieved by
holding your hand in sort of an
O
, focusing the light
and allowing more light to reach some areas of a
print more than others. Burning an image thus
darkens the selected area. These burning tools do
not take into account the current color when
applying their effects. However, if the Pressure slider
is active, the Pressure setting affects the amount of
burning (or darkening) that occurs with one